This project was developed to support tracking repetitive tasks in video games like Diablo II Resurrected. Users can add any number of counting cards and track time and comments as they repeat the task. Each “run” is stored and aggregated into statistics for understanding efficiency.

This is often used in games such as Diablo II Resurrected to understand how efficient a particular farming method may be. A user runs and kills a boss a certain number of times, writing down what item drops they’ve received [that are good]. They are then able to compare multiple instances of farming methods to understand where their time is best spent.